Monday, April 29, 2013

NEW MyEducationLab with Video-Enhanced Pearson eText -- Standalone Access Card -- Transforming Learning with New Technologies

NEW MyEducationLab with Video-Enhanced Pearson eText -- Standalone Access Card -- Transforming Learning with New Technologies
Author: Robert W. Maloy
Edition: 2
Binding: Misc. Supplies
ISBN: 0133386708



NEW MyEducationLab with Video-Enhanced Pearson eText -- Standalone Access Card -- Transforming Learning with New Technologies


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Sunday, April 28, 2013

School-Community Relations

School-Community Relations
Author: Douglas Fiore
Edition: 2
Binding: Hardcover
ISBN: 1596670223



School-Community Relations: 2nd Edition


The revision of this best-selling text shows you how to build productive and positive school community relations. Download School-Community Relations: 2nd Edition from rapidshare, mediafire, 4shared. It demonstrates how to:
- prepare a successful school-community relations plan
- read the pulse of your community
- communicate effectively
- plan for and deal with crisis situations

The second edition has cutting edge information on how to use electronic communication (e-mail, web sites, SmartBoards, etc.) to enhance school community relations. It also has updates on NCLB, the PTA standards, the ISLLC standards, and much more.

It also presents Showcases of best practices and programs which include:
- using data
- responding to a crisis
- holding public hearings
- accountability
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Curriculum Planning: Integrating Multiculturalism, Constructivism and Education Reform


Like the three critically acclaimed prior editions, the latest edition offers a comprehensive treatment of the curriculum development process and the nature of twenty-first-century education reform. In a style notable for its lack of jargon and digre

Philosophical and Ideological Voices in Education


Philosophical and Ideological Voices in Education contains clearly-written analyses of the major philosophies, ideologies, and theories of education and includes a primary source selection representative of each topic treated in the book. The

What Every Teacher Should Know About Action Research


This booklet covers some of the basic steps teachers can use in action research.A From defining the problem, developing a plan of action, evaluating the plan and sharing it to solving real classroom problems, this handy guide provides students with

Models of Teaching (8th Edition)


The seventh edition of Models of Teaching is written to be the core of the theory/practice aspect of the K-12 teacher education program. It covers the rationale and research on the major models of teaching and applies the models by using scena

The Basic Guide to SuperVision and Instructional Leadership (3rd Edition) (Allyn & Bacon Educational Leadership)


This brief version of Glickman, Gordon, and Ross-Gordon's SuperVision and Instructional Leadership: A Developmental Approach continues to break new ground by exploring, challenging, and reshaping the field of educational administration. A va

Adults as Learners

Adults as Learners
Author: K. Patricia Cross
Edition: 1
Binding: Paperback
ISBN: 1555424457



Adults as Learners: Increasing Participation and Facilitating Learning


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The Adult Learner


"A great update of a classic. Should be required reading for anyone involved with adult learning in schools, businesses and communities." Sam Stern, Professor & Dean, School of Education, Oregon State University, USA How do you tailor education to t

Learning in Adulthood: A Comprehensive Guide


In this updated landmark book, the authors have gathered the seminal work and most current thinking on adult learning into one volume. Learning in Adulthood addresses a wide range of topics including: Who are adult learners? How do adults lear

Understanding and Facilitating Adult Learning: A Comprehensive Analysis of Principles and Effective Practices


1986 Winner of the Imogene Okes Award and the Cyril O. Houle World Award for Literature in Adult EducationThe first book to receive both the Imogene Okes Award and the Cyril O. Houle World Award for Literature in Adult Education presented by the Amer

Planning Programs for Adult Learners: A Practical Guide for Educators, Trainers, and Staff Developers, 2nd Edition


The ongoing education and training of adults has become a necessity in many professional areas. Yet the staff who set up and administer these programs often lack skills for the very task that is so critical to the success of their efforts--the planni

Leading for Learning: How to Transform Schools into Learning Organizations


Written by acclaimed school reform advocate Phillip C. Schlechty, Leading for Learning offers educators the framework, tools, and processes they need to transform their schools from bureaucracies into dynamic learning organizations. Schlechty explain

Minds in Play Free

Minds in Play
Author: Yasmin B. Kafai
Edition:
Binding: Hardcover
ISBN: 0805815120



Minds in Play: Computer Game Design As A Context for Children's Learning


Video games more than any other media have brought technology into children's homes and hearts. Download Minds in Play: Computer Game Design As A Context for Children's Learning from rapidshare, mediafire, 4shared. Educators, psychologists, and parents are struck by the quality of engagement that stands in stark contrast to children's usual interest in school homework and other activities. Whereas most research efforts have concentrated on discussing the effects of game playing, this book takes a different stance. It takes a close look at games as a context for learning by placing children in the roles of producers rather than consumers of games.

Kafai presents a constructionist vision of computer-based learning activities in schools. She follows a class of sixteen fourth-grade students from an inner-city public elementary school as they were programming Search and find a lot of education books in many category availabe for free download.

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Kafai presents a constructionist vision of computer-based learning activities in schools ducators, psychologists, and parents are struck by the quality of engagement that stands in stark contrast to children's usual interest in school homework and other activities. Whereas most research efforts have concentrated on discussing the effects of game playing, this book takes a different stance. It takes a close look at games as a context for learning by placing children in the roles of producers rather than consumers of games.

Kafai presents a constructionist vision of computer-based learning activities in schools. She follows a class of sixteen fourth-grade students from an inner-city public elementary school as they were programming

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Saturday, April 27, 2013

D'artiste

D'artiste
Author:
Edition:
Binding: Paperback
ISBN: 1921002336



D'artiste: Concept Art


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D'artiste Character Design: Digital Artists Master Class


The newest edition in the d'artiste range features talented character artists Anne Pagoda, Katarina Sokolov-Latans'ka, Lois van Baarle, and more.

d'artiste Fashion Design: Digital Artists Master Class


d'artiste Fashion Design features talented fashion artists Alessia Zambonin, Annie Stegg, and Lois van Baarle, who show you the painting and design techniques to create compelling costume designs for characters. Each page is jammed full of tec

d'artiste Matte Painting: Digital Artists Master Class


d'artiste Matte Painting presents the skills and techniques of leading Hollywood matte painters Alp Altiner, Dylan Cole, and Chris Stoski. The book takes readers through the matte painting techniques used to create breathtaking, photo-realisti

Digital Painting Techniques, Vol. 2


The second volume in this popular series, Digital Painting Techniques: Volume 2, brings together a selection of in-depth tutorials from some of the best digital artists in the industry today. Custom brushes, speed painting, characters, and fan

Guide to Teaching Computer Science

Guide to Teaching Computer Science
Author: Orit Hazzan
Edition: 2011
Binding: Kindle Edition
ISBN: B008CM4YNC



Guide to Teaching Computer Science: An Activity-Based Approach


This guide presents both a conceptual framework and detailed implementation guidelines for general computer science (CS) teaching. Download Guide to Teaching Computer Science: An Activity-Based Approach from rapidshare, mediafire, 4shared. The content is clearly written and structured to be applicable to all levels of CS education and for any teaching organization, without limiting its focus to instruction for any specific curriculum, programming language or paradigm. Features: presents an overview of research in CS education; examines strategies for teaching problem-solving, evaluating pupils, and for dealing with pupils' misunderstandings; provides learning activities throughout the book; proposes active-learning-based classroom teaching methods, as well as methods specifically for lab-based teaching; discusses various types of questions that a Search and find a lot of education books in many category availabe for free download.

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Reflections on the Teaching of Programming: Methods and Implementations


This state-of-the-art survey, reflecting on the teaching of programming, has been written by a group of primarily Scandinavian researchers and educators with special interest and experience in the subject of programming. The 14 chapters - contributed

Stuck in the Shallow End


An investigation into why so few African American and Latino high school students are studying computer science reveals the dynamics of inequality in American schools.

Blown to Bits: Your Life, Liberty, and Happiness After the Digital Explosion


Every day, billions of photographs, news stories, songs, X-rays, TV shows, phone calls, and emails are being scattered around the world as sequences of zeroes and ones: bits. We can't escape this explosion of digital information and few of us want

Computing (MIT Press Essential Knowledge)


A compact and accessible history, from punch cards and calculators to UNIVAC and ENIAC, the personal computer, Silicon Valley, and the Internet.

Minds in Play Free

Minds in Play
Author: Yasmin B. Kafai
Edition:
Binding: Paperback
ISBN: 0805815139



Minds in Play: Computer Game Design As A Context for Children's Learning


Video games more than any other media have brought technology into children's homes and hearts. Download Minds in Play: Computer Game Design As A Context for Children's Learning from rapidshare, mediafire, 4shared. Educators, psychologists, and parents are struck by the quality of engagement that stands in stark contrast to children's usual interest in school homework and other activities. Whereas most research efforts have concentrated on discussing the effects of game playing, this book takes a different stance. It takes a close look at games as a context for learning by placing children in the roles of producers rather than consumers of games.

Kafai presents a constructionist vision of computer-based learning activities in schools. She follows a class of sixteen fourth-grade students from an inner-city public elementary school as they were programming Search and find a lot of education books in many category availabe for free download.

download

Minds in Play Free


Minds in Play education books for free. Educators, psychologists, and parents are struck by the quality of engagement that stands in stark contrast to children's usual interest in school homework and other activities. Whereas most research efforts have concentrated on discussing the effects of game playing, this book takes a different stance. It takes a close look at games as a context for learning by placing children in the roles of producers rather than consumers of games.

Kafai presents a constructionist vision of computer-based learning activities in schools ducators, psychologists, and parents are struck by the quality of engagement that stands in stark contrast to children's usual interest in school homework and other activities. Whereas most research efforts have concentrated on discussing the effects of game playing, this book takes a different stance. It takes a close look at games as a context for learning by placing children in the roles of producers rather than consumers of games.

Kafai presents a constructionist vision of computer-based learning activities in schools. She follows a class of sixteen fourth-grade students from an inner-city public elementary school as they were programming

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Mindstorms: Children, Computers, And Powerful Ideas


Mindstorms has two central themes: that children can learn to use computers in a masterful way and that learning to use computers can change the way they learn everything else. Even outside the classroom, Papert had a vision that the computer

Constructionism in Practice: Designing, Thinking, and Learning in A Digital World


The digital revolution necessitates, but also makes possible, radical changes in how and what we learn. This book describes a set of innovative educational research projects at the MIT Media Laboratory, illustrating how new computational technologies

The Computer Clubhouse: Constructionism and Creativity in Youth Communities (Technology, Education--Connections Series)


''It is difficult to conceive of an after-school setting that would have a greater emphasis on positive youth development....Beyond learning computer programming, young people at the Clubhouses learn marketable skills in product design, project manag

Video Games and Learning: Teaching and Participatory Culture in the Digital Age (Technology, Education--Connections)


Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the ''gamer generation?'' This accessible book describes how educators and curriculum designers can harness the participatory nature of digita

How to Do Things with Videogames (Electronic Mediations)


In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games