Tuesday, May 3, 2011

Design for Learning in Virtual Worlds

Design for Learning in Virtual Worlds
Author: Brian C. Nelson
Edition:
Binding: Kindle Edition
ISBN: B007NYFFLA



Design for Learning in Virtual Worlds (Interdisciplinary Approaches to Educational Technology)



Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes, explores:

a the history and evolution of virtual worlds
a the theories behind the use of virtual worlds for learning
a the design of curricula in virtual worlds
a design guidelines for elements experienced in virtual worlds that support learning
a design guidelines for learning quests and activities in virtual worlds. Download Design for Learning in Virtual Worlds (Interdisciplinary Approaches to Educational Technology) from rapidshare, mediafire, 4shared.
The authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating "off-the-shelf" virt Search and find a lot of education books in many category availabe for free download.

download

Design for Learning in Virtual Worlds Free


Design for Learning in Virtual Worlds education books for free. Finally, a framework and methodology is provided to assist professionals in evaluating "off-the-shelf" virt

Related education books


A Practical Guide to Using Second Life in Higher Education


This book is a pedagogically-informed text that guides staff in the use of Second Life for Higher Education, suggesting research-based ideas for practice and offers helpful suggestions for use.

Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction (Jossey-Bass Guides to Online Teaching and Learning)


Higher education institutions are increasingly delivering content online, but the content is often not sufficiently engaging. Learning Online with Games, Simulations, and Virtual Worlds provides a simple and practical guide to identifying when

The Virtual Worlds Handbook: How to Use Second Life? and Other 3D Virtual Environments


Step into the world of virtual reality with your newly created avatar and begin to experience the tools that make this world interactive! During their infancy stage, virtual environments were largely based upon the gaming community and over time have

Scripting Your World: The Official Guide to Second Life Scripting


Find complete information about Second Life scripting and gain access to more than 50 previously unpublished ready-to-use scripts in Scripting Your World: The Official Guide to Second Life Scripting.A Learn how to script Second Life behaviors

The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education


Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, ret

No comments:

Post a Comment